On par with Carmen Sandiego for the cleverness of its design, The Incredible Machine was a series of puzzles with simple objectives: get the pinball into the aquarium, get the cheese to the cat, launch the rocket, and other bizarre Rube Goldberg-type contraptions.
One of the greatest pieces of edutainment ever made, although that’s underplaying its brilliance somewhat. The Incredible Machine Image: The Incredible Machine 3 (GOG) I’d love to see someone have another narrative-focused crack at the Dune franchise, especially with the recent success of the board game and the interest around the upcoming movie.
The characterisation was excellent and memorable, with art design that was on point and a wonderful echo of the Dune universe. But more people have forgotten that in the very same year, Virgin Games turned the iconic franchise into an excellent point-and-click adventure for its time. Most people remember Dune II, a foundational strategy game that would form the basis of the RTS genre in the early-to-late ’90s. This article has been updated with more titles since its original publication.